As we mentioned in the last section, there are 5 classes of tribes in the Banana Kingdom: The Unknown, The Settled, The Elite, The Kong's, and the Apex's. These 5 classes are known as "Regional Status" classes. For your tribe to enter into one of the upper 4 regional status classes, you have to lead your tribe into battle for the NFT, or buy it on the open market. Chieftains and their tribe members who attain a higher status class for their tribe will reap the benefits of higher earnings in many ways.
The majority of the games Tribal Chieftains won't belong to any status class. It's unknown where they may venture to, what lands they may conquer, and what class they belong to. All chiefs begin the game as a great big Unknown — but with the potential to rise through the classes, and ultimately rule the Kingdom.
In short, being an Unknown chief leading an unknown tribe just means that your status class is unknown. Your tribe is capped at 10 members with the exception of the 12 tribes that win their regional Tournaments and enter the Tournament of the Apex's for a shot at the throne, and Kingdom's largest prize pool. You also earn 2% of all tokens your tribe spends on crafting and your Oracles earn 1%.
Ahead of the Game: Win one in the KongQuest
Later On: Buy one on the open market.
In the Game: Win one in TvT (tribe vs tribe) Class Warfare against a Settled Tribe.
There are 4 classes in the Kingdom and then there are 4 types of Regional Status class NFTs and they're based on the 4 regions: Bananatopia, Neverian Peaks, Kong Steppe and Apex City. A Chieftain must hold the Regional Status NFT for it to be activated in-game. Chieftains in each region must also hold that regions corresponding class NFT in order to utilize it in the game. Ex. An Apexian Chief, needs an Apexian Status NFT.
With the complex math out of the way, lets get into the status classes, starting with the Settled Status class.
Additional benefits of belonging to one of the four status classes is shown in the Monthly Tournaments & Additional Earnings by Class sections on each Tribal Rank page.
The Settled Status class is the largest of the four classes comprised of 250 tribes per region. It's the first worlds version of the middle class and it's a relatively peaceful class of hardworking Apes who enjoy a 10 member buffer of protection against Unknown tribes. Unknown tribes generally don't target Settled tribes, they're often too busy trying to overthrow the Apex Tribes and dethrone the Ruler of the Banana Kingdom.
The settled have 20 members each. Settled tribes can fight can fight any against any settled, elite, kong or apex tribe in their region – for Banana Tokens or control of that regions open land plots. They can accept status challenges from unknown tribes for Banana Tokens. They can also fight vertically against tribes of a higher status, in an attempt to strip the higher status tribe of their status in an all our war to get to the top in that region.
The Elite Status class is the second largest of the four classes comprised of 150 tribes per region. It's the first worlds version of the upper-middle class. Elites tend to focus on land conquering and building up to the next class in order to achieve the higher prize tournament-rewards and the additional 10 members that help with further land taking.
The elite have 30 members each. Elite tribes can fight any against any elite, kong or apex tribe in their region – for Banana Token or control of that regions land plots. They can accept status challenges from unknown or settled tribes for Banana Tokens. They can also fight vertically against tribes of a higher status, in an attempt to strip the higher status tribe of their status in an all our war to get to the top in that region.
The Kong Status class is the third largest of the four classes comprised of 75 tribes per region. It's the first worlds version of the upper class. Kong's (AKA Battle Kong's) because their members typically own a Battle Kong or 2 tend to focus on the throne and getting into the Apex Status class.
The kong tribes have 40 members each. Kong tribes can fight any against any kong or apex tribe in their region – for Banana Token or control of that regions land plots. They can accept status challenges from unknown, settled or elite tribes for Banana Tokens. They can also fight vertically against tribes of a higher status, in an attempt to strip the higher status tribe of their status in an all our war to get to the top in that region.
The Apex Status class is the most exclusive of the four classes comprised of only 25 tribes per region. It's the first world version of the ruling elite class. Apex's typically own land and totems, and focus on regional domination and the throne.
The apex tribes have 50 members each. Apex tribes can fight any against any apex tribe in their region – for Banana Token or control of that regions land plots. They can accept status challenges from unknown, settled, elite or kong tribes for Banana Tokens. Unlike other classes they can't fight for a higher status other than ruler of the Kingdom in the Tournament of the Apex's.
Tribal Chieftains are the leaders of the game. Collaborating with their Tribe and Land Owners to reach the Apex pinnacle of the game: Ruler of the Banana Kingdom.
Chieftain NFT holders are the only players in the game able to launch their own tribe. Starting out as an Unknown Chieftain leading a tribe of up to 10 players in the unique region marked on their NFT. Chieftains will grow and lead a tribe into battle for land, status and big monthly tournament prizes.
Let's talk class. In the Kingdom, there are 5 classes of tribes: The Unknown, The Settled, The Elite, The Kong's, and the Apex's. These 5 classes are known as "Regional Status" classes. For your tribe to enter into one of the 4 regional status classes, you have to lead your tribe into battle for the status class NFT, or buy it on the open market. Chieftains who attain a higher status class for their tribe will reap the benefits of higher earnings in many ways.
See Regional Status NFTs for more.
The majority of the games Tribal Chieftains won't belong to any status class. It's unknown where they may venture to, what lands they may conquer, and what class they belong to. All chiefs begin the game as a great big Unknown — but with the potential to rule the Kingdom.
Chieftains earn the highest percentage of all tokens expended by players in their tribe. That percentage goes up for Chieftains who conquer land. See the 2 earnings sections below.
Tribes with no regional status get to compete in the Tournament of the Unknown. Held monthly, it's the most unique tournament in the Kingdom. The top 3 winning tribes in each region are allowed to recruit 40 Wanderers from their region and will go on to compete in Tournament of the Apex's, getting a chance at the Kingdom's biggest monthly prize pool and a shot at dethroning the Ruler of the Banana Kingdom. Unknown tribes working together with the Kingdom's Wanderers are the only players (outside of Apex Tribes) that get a clear shot at the throne without being in an Apex Tribe.
Read the backstory that led to this tournament in the "Wanderers" section of the Story Mode page.
Chieftains who conquer land get 15% of all tokens spent on that land by all players in or outside of their tribe. Their Oracles get 3% and another 2% goes into their Commander Armory.
Chieftains can challenge any other Chieftain of the same class or higher in PvP battle and accept fights from any Oracle. Winning can net you either Banana Token or the opponents Tribal Rank NFT, and in some instances both.
Chieftains can also initiate tribal battle, whenever they'd like, against any other land holding tribe within their region (of the same class or higher) in TvT battle for land. They can also challenge any other tribe of the same class to a fight for Status and Banana Tokens, and accept fights from other Tribes of the same or of a lower status. Note: tribes of the same status cannot fight each other for their own status NFTs.
Chieftains of an Apex Tribe earn 15% of all tokens spent on crafting by their tribe members. Chieftains of an Apex Tribe also receive 20% of the tokens won in the Tournament of the Apex's.
Chieftains of a Kong Tribe earn 10% of all tokens spent on crafting by their tribe members. Chieftains of a Kong Tribe also receive 20% of the tokens won in the Tournament of the Kong's.
Chieftains of an Elite Tribe earn 7.5% of all tokens spent on crafting by their tribe members. Chieftains of an Elite Tribe also receive 20% of the tokens won in the Tournament of the Elite.
Chieftains of a Settled Tribe earn 5% of all tokens spent on crafting by their tribe members. Weapons and Gear won in the Tournament of the Settled is distributed or kept by you.
Chieftains of an Unknown Tribe earn 2% of all tokens spent on crafting by their tribe members. Tournament of the Apex's Prize Pool applies if your tribe is one of the 12 regional tribes to win the Tournament of the Unknown.
Bananatopian Chieftains are seen by their tribe members as the actual embodiment of the Great Kong. The Oracles have imbued them with the ability to wield any weapon and withstand nearly any attack. As an enemy, you would be wise to steer clear. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.
Neverii Chieftains wield power only understood by Oracles and fellow Neverii Chieftains. Every Neverii Chieftain must make a sacred journey to the top of the Neverian Peaks to complete their transformation which infuses their mind, body and spirit with Mountian Våpor and the granite of the mountains itself. They are impossibly strong and devastating in battle. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.
To become a Kongite Chieftain, you must have mastered all ranks below you: weapons handling, building, combat skills, and mystical abilities. Chieftains are legends in their own right by the time they reach this level, and they are worshipped by their tribe members for their god-like abilities in battle. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.
Apexian Chieftains are the epitome of Apexian technological prowess, fusing their minds and bodies with Apexian AI and advanced bionic enhancements to aid them in battle. Their abilities surpass those of the Apexian Oracles due to their superior intelligence and knowledge of both the ape and machine worlds. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.