Tribal Chieftains are the leaders of the game. Collaborating with their Tribe and Land Owners to reach the Apex pinnacle of the game: Ruler of the Banana Kingdom.
Chieftain NFT holders are the only players in the game able to launch their own tribe. Starting out as an Unknown Chieftain leading a tribe of up to 10 players in the unique region marked on their NFT. Chieftains will grow and lead a tribe into battle for land, status and big monthly tournament prizes.
Let's talk class. In the Kingdom, there are 5 classes of tribes: The Unknown, The Settled, The Elite, The Kong's, and the Apex's. These 5 classes are known as "Regional Status" classes. For your tribe to enter into one of the 4 regional status classes, you have to lead your tribe into battle for the status class NFT, or buy it on the open market. Chieftains who attain a higher status class for their tribe will reap the benefits of higher earnings in many ways.
The majority of the games Tribal Chieftains won't belong to any status class. It's unknown where they may venture to, what lands they may conquer, and what class they belong to. All chiefs begin the game as a great big Unknown — but with the potential to rule the Kingdom.
Chieftains earn the highest percentage of all tokens expended by players in their tribe. That percentage goes up for Chieftains who conquer land. See the 2 earnings sections below.
Tribes with no regional status get to compete in the Tournament of the Unknown. Held monthly, it's the most unique tournament in the Kingdom. The top 3 winning tribes in each region are allowed to recruit 40 Wanderers from their region and will go on to compete in Tournament of the Apex's, getting a chance at the Kingdom's biggest monthly prize pool and a shot at dethroning the Ruler of the Banana Kingdom. Unknown tribes working together with the Kingdom's Wanderers are the only players (outside of Apex Tribes) that get a clear shot at the throne without being in an Apex Tribe.
Chieftains who conquer land get 15% of all tokens spent on that land by all players in or outside of their tribe. Their Oracles get 3% and another 2% goes into their Commander Armory.
Chieftains can challenge any other Chieftain of the same class or higher in PvP battle and accept fights from any Oracle. Winning can net you either Banana Token or the opponents Tribal Rank NFT, and in some instances both.
Chieftains can also initiate tribal battle, whenever they'd like, against any other land holding tribe within their region (of the same class or higher) in TvT battle for land. They can also challenge any other tribe of the same class to a fight for Status and Banana Tokens, and accept fights from other Tribes of the same or of a lower status. Note: tribes of the same status cannot fight each other for their own status NFTs.
Chieftains of an Apex Tribe earn 15% of all tokens spent on crafting by their tribe members. Chieftains of an Apex Tribe also receive 20% of the tokens won in the Tournament of the Apex's.
Chieftains of a Kong Tribe earn 10% of all tokens spent on crafting by their tribe members. Chieftains of a Kong Tribe also receive 20% of the tokens won in the Tournament of the Kong's.
Chieftains of an Elite Tribe earn 7.5% of all tokens spent on crafting by their tribe members. Chieftains of an Elite Tribe also receive 20% of the tokens won in the Tournament of the Elite.
Chieftains of a Settled Tribe earn 5% of all tokens spent on crafting by their tribe members. Weapons and Gear won in the Tournament of the Settled is distributed or kept by you.
Chieftains of an Unknown Tribe earn 2% of all tokens spent on crafting by their tribe members. Tournament of the Apex's Prize Pool applies if your tribe is one of the 12 regional tribes to win the Tournament of the Unknown.
Bananatopian Chieftains are seen by their tribe members as the actual embodiment of the Great Kong. The Oracles have imbued them with the ability to wield any weapon and withstand nearly any attack. As an enemy, you would be wise to steer clear. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.
Neverii Chieftains wield power only understood by Oracles and fellow Neverii Chieftains. Every Neverii Chieftain must make a sacred journey to the top of the Neverian Peaks to complete their transformation which infuses their mind, body and spirit with Mountian Våpor and the granite of the mountains itself. They are impossibly strong and devastating in battle. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.
To become a Kongite Chieftain, you must have mastered all ranks below you: weapons handling, building, combat skills, and mystical abilities. Chieftains are legends in their own right by the time they reach this level, and they are worshipped by their tribe members for their god-like abilities in battle. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.
Apexian Chieftains are the epitome of Apexian technological prowess, fusing their minds and bodies with Apexian AI and advanced bionic enhancements to aid them in battle. Their abilities surpass those of the Apexian Oracles due to their superior intelligence and knowledge of both the ape and machine worlds. Mint passes can be bought at a significant discount if you're able to unlock them in your Pre-Game KongQuest. Available total supply is 1000.